Wednesday, August 19, 2009

Friday, August 14, 2009

Classless Update

Ooh lah lah!! Some very interesting changes there...



Additions / Changes:
  • Added "Auto Reload" option to the multiplayer advanced options.
  • Clip-based weapons that reload a full clip at a time can now have their reloads aborted by firing.
  • Pistol now fires at a fixed rate, not based on the speed at which you press the firing button.
  • Added a color blind option to add a Jarate icon above enemies who are busy accepting a terrifying existence where they have no dignity.
  • Significantly reduced the amount of network traffic being sent.
  • Capturing the flag in a CTF game mode gives the entire capturing team 10 seconds of critboost.
  • Sappers attached to a teleporter automatically place another Sapper on the other end of the teleporter, if it exists.
  • Engineers wrenching a teleporter will repair the other end as well, and remove Sappers from both if they exist.
  • Disguised Spies no longer trigger On-Hit effects (like the Blutsauger's heal).
  • Removed self-inflicted minicrits. Fixes Jarate'd Soldiers/Demomen having ineffective rocket/grenade jumps.
  • Added an item panel to the spectator cam that shows non-standard items being carried by the player you're spectating.
  • Added an "Inspect" key that allows you to look at items being carried by your team mates.
  • Backpack improvements:
  • - Added drag & drop to move items around. Item positions are maintained on the backend.
    - Added multi-select, allowing you to delete multiple items at once.
    - Added a new key to the key binding page that opens your inventory directly to your backpack.
    - Fixed mouseover panel being incorrectly position when the backpack first appears.
  • Cloaked Spies standing in valid backstab positions no longer raise their knife.
  • Added current map name and gametype to the bottom right of scoreboard.
  • Added class icons to tips on the loadout and loading screens.
  • Improved visuals around flags when they're being carried by a player.
  • Improved critboosted visuals, making it much clearer when an enemy has critboost.
  • Updated the loading panel to show the game type under the map name during level transition.
  • In-game chat dialog now supports full Unicode characters.
  • Added BLU main menu background.
  • Added response caching for some server queries to help reduce the CPU load from DOS attacks.
  • Teammates no longer block friendly radius damage. Prevents nearby teammates causing rocket/grenade jumps to fail.
The rest can be found here.

Tuesday, August 11, 2009

Carneyvale: Showtime on PAX10!

Hello everyone! A bit of good news for those who've been following the local indie games scene... for those who don't know, Carneyvale: Showtime is an XBox Live Arcade game developed by Singapore-MIT GAMBIT Gamelab (7 developers in our team, of which one of them is yours truly :P) and has won several awards last year.



I'm proud to say that this game has represented Singapore in various prestigious competitions such as Dream.Build.Play (Grand Prize), IGF (Finalist), and most recently, Penny Arcade Expo Top 10(PAX10)! So very happy for the team :)

Apologies, I just learnt that XBLA is finally available for Singaporeans! You can get the game for 400 points. Do try it out!

For aspiring game developers, you can read this interview.

To view the gameplay, watch this (@ 4:37):




Hopefully gamers will be more aware of how our local game developers are doing and the games that they produce, from mobile games, casual games to hardcore games.

Developing AAA titles is definitely not far off!

That's my share of *cough*patriotism for Singapore heheh

Btw, a couple of Showtime developers play TF2 too. If you see player(s) by the name of Fang or Bman, please do say hi to them ^^

Sunday, August 02, 2009

Mut's 21st Gathering

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Hello TF2 friends, thanks so much for coming. Hope you all enjoyed yourselves :) More pics can be found HERE.

Happenings over the past few weeks!

Hello all!

In a blink of an eye and it is already August! Yikes! A couple of things have happened over the past few weeks and so this is an update!

1) Our lovely ladies Dee & Mut have both turned 21yrs old! Woohoo! I have personally known them since secondary school and now they are legally adults! XsT wishes them all the best in their future plans and hope that we have many more wonderful gaming years to come!

2) We have a new member! Pokiepoke-|XsT|, who I got to know during the WCG, has now officially joined us! Say hi to this dangerous demoman if you see him around the servers! He is also our resident GHWT drummer heh.

3) Our dear Hero-|XsT| is now back from studying in the UK and is now playing on our local servers. Do guide him along as TF2 is new to him! The more kaki we have the better eh.

Ill be in the servers these few days, following which I'm heading for my graduation trip and ceremony (UK, Paris and Melbourne). XsT Paintball session will follow in September/October yeah!?

cheers,
Sick.